Rules of Triage
Posted: Fri Dec 10, 2010 4:11 pm
I'm a 85 healing druid and I discovering that Triage is necessary for heroics so I've come up with several ground rules.
A triage works like this: Tank (he dies, everyone else does), Healer (me, check tank), dps
If dps is taking damage then it gets interesting.
Dead (you're dead), Doomed (you're going to die), Dieing (you can be saved if I focus), Hurt (a couple HoTs), Scratched (Just a single HoT), and Fine.
After tank and me, it goes Hurt, Dieing, then Scratched. Dieing comes second because I can't leave the tank alone for long, and I can only use lifebloom (main heal atm) on one target at a time.
So basic rules.
1. You are standing in an escapable AoE, you are DOOMED, I won't try to heal through it, it'll burn my mana too fast, if you get out, I'll throw you a hot or two after a while.
2. If you do anything that damages yourself (especially that mage save self which heals then hurts you) CALL IT OUT. I might not be prepared for it and you'll die without me realizing you're getting hurt.
3. DoT's are pains, those I can cleanse will be cleansed, but if I can't don't expect to be at full health constantly, I'll try to keep you above fifty but no promises.
4. Don't pull agro, this goes without saying. You are DOOOOMED.
5. If you can protect yourself with any defensive cool down when you get low, use it, it will do wonders for my mana..
6. My mana is an enrage timer, if I go oom the boss may as well be enraged, so try to avoid as much as you can.
If anyone has more feel free to add.
A triage works like this: Tank (he dies, everyone else does), Healer (me, check tank), dps
If dps is taking damage then it gets interesting.
Dead (you're dead), Doomed (you're going to die), Dieing (you can be saved if I focus), Hurt (a couple HoTs), Scratched (Just a single HoT), and Fine.
After tank and me, it goes Hurt, Dieing, then Scratched. Dieing comes second because I can't leave the tank alone for long, and I can only use lifebloom (main heal atm) on one target at a time.
So basic rules.
1. You are standing in an escapable AoE, you are DOOMED, I won't try to heal through it, it'll burn my mana too fast, if you get out, I'll throw you a hot or two after a while.
2. If you do anything that damages yourself (especially that mage save self which heals then hurts you) CALL IT OUT. I might not be prepared for it and you'll die without me realizing you're getting hurt.
3. DoT's are pains, those I can cleanse will be cleansed, but if I can't don't expect to be at full health constantly, I'll try to keep you above fifty but no promises.
4. Don't pull agro, this goes without saying. You are DOOOOMED.
5. If you can protect yourself with any defensive cool down when you get low, use it, it will do wonders for my mana..
6. My mana is an enrage timer, if I go oom the boss may as well be enraged, so try to avoid as much as you can.
If anyone has more feel free to add.